Operation modes

Operation mode selection

There are three operation modes to choose from:

The setting takes place by selecting the PDOs in the Sync-Manager:

Operation mode

Number of
32-bit counters

Number of "free"
digital inputs

Properties

2 up/down counters

2

2

Single pulses at the counter inputs are counted; the Gate input or the software gate enables the counter; count direction via CoE

1 up/down counters

1

5

8 digital inputs, no counter

-

8

digital inputs:
Filter for inputs 0 and 4 permanently set to 150 µs.
The filter setting for the other inputs is configurable by software.

Operation mode settings of the PDOs

0x1600

0x1601

0x1A00

0x1A01

0x1A02

0x1A03

Comments

2 up/down counters (32-bit)

1

1

1

1

0/1

0/1

2 counters, digital inputs, diagnosis of Us

1 up/down counters (32-bit)

1

0

1

0

0/1

0/1

8 digital inputs, no counter

0

0

0

0

0/1

0/1

digital inputs:
Filter for inputs 0 and 4 permanently set to 150 µs.
The filter setting for the other inputs is configurable by software.

The module parameters are set in the CoE objects 0x8000:0 for counter 1, 0x8010:0 for counter 2 and 0x8022:0 for the digital inputs. (integrate links)

Operation modes 1:

The second counter is always active internally

Internally the second counter is always active, so that when switching from one 32-bit counter to two 32-bit counters the previous incoming pulses were counted in the second counter and saved in the Counter Value.

Two up/down counters

This is the operation mode in the factory setting.

The PDOs 0x1600, 0x1601 as well as 0x1A00, 0x1A01, 0x1A02 and 0x1A03 are activated. The meaning of the individual objects is explained in the object description.

One up/down counter

This mode can be set as follows:

The PDOs 0x1600 as well as 0x1A00, 0x1A02 and 0x1A03 are activated. The CoE objects are identical to the 2 x 32-bit counter operation mode.

8 digital inputs, no counter

This mode can be set as follows:

The PDOs 0x1A02 and 0x1A03 are activated. The meaning of the individual objects is explained in the object description.