EventSubscriber

The Event Subscribers enable generic subscription to events.

This allows you to respond to various events (such as in the project or on local objects) at a central location by overwriting the respective events within the methods provided.

The possible events are offered as a method and the call is made as required.

EventSubscriber 1:

Notes on using the Event Subscriber

It should be noted that the use of these function blocks can affect system performance.
Depending on the programmed logic, the OnObjectStateChange method, for example, may run too slowly. This can lead to cycle overruns.