DynamicSymbolsCollection Class
Dynamic (Expandable) Symbols collection.
Inheritance Hierarchy
System.Object
System.Dynamic.DynamicObject
TwinCAT.TypeSystem.DynamicSymbolsCollection
Namespace: TwinCAT.TypeSystem
Assembly: TwinCAT.Ads (in TwinCAT.Ads.dll) Version: 7.0.0+e56d35ccc4675faac24789a4aab60071fc61d470
Syntax
C#
public sealed class DynamicSymbolsCollection : DynamicObject,
IDynamicSymbolsCollection, IDynamicMetaObjectProvider, IEnumerable<ISymbol>, IEnumerableThe DynamicSymbolsCollection type exposes the following members.
Constructors
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Initializes a new instance of the DynamicSymbolsCollection class (for internal use only) | |
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Initializes a new instance of the DynamicSymbolsCollection class (for internal use only) |
Properties
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Description |
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Gets an empty collection. | |
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Gets the DynamicSymbol with the specified name. |
Methods
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Description |
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Determines whether the specified object is equal to the current object. | |
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Returns the enumeration of all dynamic member names.
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Gets the enumerator. | |
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Serves as the default hash function. | |
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Provides a DynamicMetaObject that dispatches to the dynamic virtual methods. The object can be encapsulated inside another DynamicMetaObject to provide custom behavior for individual actions. This method supports the Dynamic Language Runtime infrastructure for language implementers and it is not intended to be used directly from your code. | |
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Gets the Type of the current instance. | |
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Returns a string that represents the current object. | |
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Provides implementation for binary operations. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations such as addition and multiplication. | |
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Provides implementation for type conversion operations. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations that convert an object from one type to another. | |
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Provides the implementation for operations that initialize a new instance of a dynamic object. This method is not intended for use in C# or Visual Basic. | |
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Provides the implementation for operations that delete an object by index. This method is not intended for use in C# or Visual Basic. | |
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Provides the implementation for operations that delete an object member. This method is not intended for use in C# or Visual Basic. | |
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Provides the implementation for operations that get a value by index. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for indexing operations.
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Tries to get the IInstance. of the specified path. | |
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Provides the implementation for operations that get member values. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations such as getting a value for a property.
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Provides the implementation for operations that invoke an object. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations such as invoking an object or a delegate. | |
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Provides the implementation for operations that invoke a member. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations such as calling a method. | |
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Provides the implementation for operations that set a value by index. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations that access objects by a specified index. | |
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Provides the implementation for operations that set member values. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations such as setting a value for a property. | |
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Provides implementation for unary operations. Classes derived from the DynamicObject class can override this method to specify dynamic behavior for operations such as negation, increment, or decrement. |
Extension Methods
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Name |
Description |
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Filters the symbols collection for symbols with a specific Attribute value.
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Remarks
The DynamicSymbolsCollection collection adds dynamically its child Symbols as Members (for access like "Main.Symbol")